When it comes to offspecs, loot should be rewarded based on roll rather than priority. It is also up to the masterlooter to make a judgement call regarding active offspecs vs less active offspecs. If we for example have a dps/healer who really does use both roles often, that person should be prioritized for his or her offspec over someone who has an offspec they never use.
Hour of Twilight Archbishop Benedictus Thrall should no longer despawn when no players are near him after the gauntlet has been completed. Throne of the Four Winds Al'Akir Wind Burst should no longer knock players back too far. Dragon Soul Morchok Earthen Soldiers, Ancient Water Lords and Earthen Destroyers now move faster. Morchok's Resonating Crystals should now always target the closest players when they explode. Yor'sahj the Unsleeping Damage done by Forgotten Ones, Void Bolt AOE, and Searing Blood has been reduced on 25-person, Heroic difficulty. Yor'sahj's health has been reduced by 10% on 25-person, Heroic difficulty. Hagara the Stormbinder Hagara’s Frost Shield can no longer be broken by Shattering Throw to avoid her Frozen Tempest phase. Warlord Zon'ozz Disrupting Shadows no longer deals AoE damage or knockbacks when the duration is reduced with Mage Armor on Heroic raid difficulties. Warmaster Blackhorn Shockwave can now be broken by trinkets and other effects that cancel stuns. Blackhorn's Vengeance now accrues at a rate of 1% per 2% of missiong HP on Raid Finder difficulty. After Warmaster Blackhorn is killed, the deck fire on upper decks is no longer present on Heroic difficulty. Warmaster Blackhorn, the Twilight Elite Slayers, and the Twilight Elite Dreadblades are no longer able to attack players while mounted. Spine of Deathwing Blood Corruption: Earth will no longer morph into Blood Corruption: Death when dispelled. Blood Corruption: Earth now applies two stacks of Blood of Neltharion when it expires on 25-player heroic difficulty. The health pools for Burning Tendon, Corrupted Blood, Corruption, and Hideous Amalgamation have been reduced by 6 to 11% for 25-person raids on both normal and Heroic difficulty. Hideous Amalgamations with the Superheated buff no longer pulse their AE damage after being thrown from Deathwing's back. Madness of Deathwing Damage done by Elementium Blast, Corrupted Blood, and Blistering Heat have been lowered on Raid Finder difficulty. This encounter should now complete when all players die after Deathwing has been defeated.
That's all for now. Let's kick fatty in the face! Cheers, Gav